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Thread Statistics | Show CCP posts - 19 post(s) |

van Uber
Swedish Aerospace Inc
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Posted - 2010.05.13 18:45:00 -
[1]
Originally by: Sky Marshal Edited by: Sky Marshal on 13/05/2010 13:29:45
The leaked Patch Note mentions nothing about AF and rockets 
Don't panic, there has only been eighteen months, three expansions and numerous patches since rockets got borked in their latest iteration in Quantum Rise. We don't want CCP to rush in to anything. After all, bombs took 24 months to fix, Black Ops are still broken and they came with Trinity so rockets are just following the curve here.
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van Uber
Swedish Aerospace Inc
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Posted - 2010.05.22 08:59:00 -
[2]
Originally by: Cheshire Katt This is a loooong thread. Have we had any CCP input on it? Too many pages to read. It would just be nice to know that CCP hears us.
As said on page 7: have no fear, they're working on it. It might not come with Dominion though and it might get postponed if they choose to release another expansion after that.
Originally by: CCP WeirdFish Rockets and there balance is being looked into at the moment have no fear ! :)
Originally by: CCP WeirdFish Probably not in time for dominion but we are working on it.
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van Uber
Swedish Aerospace Inc
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Posted - 2010.05.30 19:44:00 -
[3]
Originally by: yani dumyat
CCP please, you could make a lot of people happy by doing 4 simple things:
Increase base damage by 45% Increase Ev to 120 m/s Decrease DRF to 1.5 Increase clip size by at least 100%
This would be very interesting to test at SiSi. .
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van Uber
Swedish Aerospace Inc
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Posted - 2010.06.05 10:21:00 -
[4]
Edited by: van Uber on 05/06/2010 10:22:09
Originally by: CCP Soundwave
Originally by: fuxinos And what about rockets? 
There will be rockets.
By now I understand that he did not mean rockets as in the weapon that needs to be rebalanced  .
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van Uber
Swedish Aerospace Inc
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Posted - 2010.07.01 07:49:00 -
[5]
I got a bit depressed when devs recently revealed that they did not know about stuck modules in large fleet engagements. Kind of makes me wonder what else they don't know is broken. Rockets? .
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van Uber
Swedish Aerospace Inc
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Posted - 2010.07.05 07:57:00 -
[6]
Originally by: Julius Romanus You have a list of broken frigates because you are too lazy to make a simple fix for something you broke a year ago.
Actually, it's closer to two years now. .
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van Uber
Swedish Aerospace Inc
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Posted - 2010.07.07 08:53:00 -
[7]
Originally by: Deva Blackfire
Originally by: Libin Herobi
Are you seriously trying to say you haven't found a free slot for this fix in 6 months?!
More like 17 months (this thread life). Tho the issue was known even earlier, pretty much just after nano nerf.
It was mentioned in the Missile damage on Singularity: Feedback thread in late October 2008. So I'd say it's closer to 21 months.
It never got any real Dev response in that thread though. |

van Uber
Swedish Aerospace Inc
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Posted - 2010.07.14 07:55:00 -
[8]
Originally by: CCP Chronotis
Originally by: Dragon Greg
Well, I have to say this is one of the better recent attempts to spin :P
'twas merely responding to the original reply we quoted where at least when it came to rockets, a statement from us of 2014 as a release date for the improvement was wrong and we wanted to correct that given this change has begun its journey down the development pipeline. We have been keeping tabs on the discussion here for when the work was due to begin which it has.
However I am most certainly guilty of digressing and perhaps divulging too much of things not wholly related to rockets alone and indeed should be a discussion and focus of another better thread started on purpose by us by those of us concerned with more than just rockets alone. That shall be corrected in the near future to separate the topics which was our intention.
First of all, thank you for your reply. It IS reassuring when a dev says "we're working on it".
But I think you know where that quote stems from. The state of Rockets were pointed out during Quantum Rise and that is a long time ago. The fact that CCP fix balance issues during the summer and not all year makes us a bit sad. Because in reality it means that once a year you address one or two issues out of a complete harvest of low hanging fruit. It's a bottleneck and if Rockets gets fixed this summer we all know that Black Ops, AFs, Destroyers, Blasters or whatever on the long list of old imbalances will not be resolved this year either. .
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van Uber
Swedish Aerospace Inc
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Posted - 2010.07.21 14:46:00 -
[9]
Originally by: CCP Explorer
Originally by: CCP Chronotis Explorer is being too pedantic ...

Don't be too worked up about that, your explanation in that specific question made a lot of heads turn since most customers don't speak "engineer". .
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van Uber
Swedish Aerospace Inc
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Posted - 2010.09.14 07:59:00 -
[10]
Originally by: Proxyyyy
Originally by: Jyngo
Originally by: Proxyyyy
EXAMPLES; they have turrent hardpoints; so i use them. I also use the turrent hardpoints on my hawk.
Proxxxy uses as many turrets as he can on ships that give a missile bonus!
Clearly there is not a single issue with rockets as is. We can end this thread guys.
Btw why dont you just use a Sabre? Train it up if you havent already and save yourself some pain.
I dont use the sabre cause its not koolz. I cant use many rockets on the heretic because of Fitting issues ******. Hence my previous arugments genius. A rocket boost, without looking at the hulls themselves is a waste of time. CCP might as well, ban me from the forums, because im not gunna stop untill i completely kill this thread!
-CCP stop censoring me
But why are you fitting AutoCannons to the Flycatcher? There is no fitting issues there, you can easily fit all available missile slots, but you choose not to.
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van Uber
Swedish Aerospace Inc
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Posted - 2010.09.15 07:02:00 -
[11]
Originally by: Proxyyyy
van Uber the solo version uses all rockets. I dont need to go into my commitment to using rockets, because its well known. If im able to increase the preformance by including another weapon system, i will. My first choice was lasers, instead of ac's, but ran into grid issues; Also, their is a shield Heretic version (For shield gangs).
So adding another weapon system will increase the performance of the Flycatcher. Now is the same true for a Sabre? If not, why should a racial ship be able to increase performance with unbonused or even non racial weapon systems when others in the same class doesn't?
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